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Devlog
Game Design 1-Fall 2024
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Devlog
Finalizations, Expectations, and Results
September 18, 2024
by
Leo Lexoria
This will likely be the final devlog of this game, and it was fun while it lasted! For this postmortem, this will include what I expected the game to feel like, as small as it was, and how a playteste...
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Noises! So many noises!
September 15, 2024
by
Leo Lexoria
This build was rather a simple one. Adding audio of all sorts, as well as some bit of story for anything to make sense. There are three main sources for the audio. First is the jump sound effect. whil...
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Models, Lighting, And Ray-Tracing
September 04, 2024
by
Leo Lexoria
Alright! This week is going to be mostly a small one. With this week we were tasked with importing models and textures, as well as fixing out lighting and adding more dynamics to our game. A high-up v...
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In The Beginning...
August 31, 2024
by
Leo Lexoria
All games must begin from somewhere. This is from Game Design 1, a class from Wichita State University. Here I am building a game from a set template, and must use my knowledge to first make a simple...
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