Noises! So many noises!
This build was rather a simple one. Adding audio of all sorts, as well as some bit of story for anything to make sense.
There are three main sources for the audio. First is the jump sound effect. while not realistic, it is made using BFXR. Right now it is a work in progress, but it exists mostly to notify that the player is actually jumping.
The Keys, Door Locked, and Door Open audios are recoded using my phone, then edited via Adobe Premier Pro, before being imported in. All of this done from the comfort of my home. Because of the more haunted aesthetic, I made sure the door sounded extra creepy! The background music from the jukeboxes were made using an web program called BeepBox. I wanted it to feel ethereal if not a bit contrasting with the otherwise creepy vibes of the rest of the game in a sort of irony.
That's it for this DevLog, the fight goes on!
Files
Get Game Design 1-Fall 2024
Game Design 1-Fall 2024
Status | Prototype |
Author | Leo Lexoria |
Tags | Third Person |
More posts
- Finalizations, Expectations, and Results87 days ago
- Models, Lighting, And Ray-TracingSep 04, 2024
- In The Beginning...Aug 31, 2024
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